![]() |
Peano
|
Basically superclass, though we add these numbers. More...
Public Member Functions | |
__init__ (self, particle_set, coordinates, additional_includes="") | |
See superclass. | |
get_action_set_name (self) | |
Return unique action set name. | |
get_constructor_body (self) | |
Initialise the coordinates. | |
get_attributes (self) | |
Return attributes as copied and pasted into the generated class. | |
![]() | |
get_body_of_operation (self, operation_name) | |
Return actual C++ code snippets to be inserted into C++ code. | |
get_body_of_getGridControlEvents (self) | |
user_should_modify_template (self) | |
Is the user allowed to modify the output. | |
get_includes (self) | |
Return include statements that you need. | |
get_static_initialisations (self, full_qualified_classname) | |
![]() | |
get_destructor_body (self) | |
get_body_of_prepareTraversal (self) | |
get_body_of_unprepareTraversal (self) | |
Basically superclass, though we add these numbers.
Definition at line 12 of file InsertParticlesByCoordinates.py.
exahype2.tracer.InsertParticlesByCoordinates.InsertParticlesByCoordinates.__init__ | ( | self, | |
particle_set, | |||
coordinates, | |||
additional_includes = "" ) |
See superclass.
Reimplemented from peano4.toolbox.particles.InsertParticlesByCoordinates.InsertParticlesByCoordinates.
Definition at line 21 of file InsertParticlesByCoordinates.py.
References exahype2.tracer.InsertParticlesByCoordinates.InsertParticlesByCoordinates.__init__().
Referenced by exahype2.tracer.InsertParticlesByCoordinates.InsertParticlesByCoordinates.__init__().
exahype2.tracer.InsertParticlesByCoordinates.InsertParticlesByCoordinates.get_action_set_name | ( | self | ) |
Return unique action set name.
Returns a description (word) for the mapping which is also used as class name for the generated type. As a consequence, the result should be one word (if possible) and uppercase. Also, every subclass should overwrite this routine.
The generator will take the result and construct eventually classes similar to MyStep2Dummy.h and MyStep2Dummy.cpp or similar for the example below, where we return Dummy.
Reimplemented from peano4.toolbox.particles.InsertParticlesByCoordinates.InsertParticlesByCoordinates.
Definition at line 50 of file InsertParticlesByCoordinates.py.
exahype2.tracer.InsertParticlesByCoordinates.InsertParticlesByCoordinates.get_attributes | ( | self | ) |
Return attributes as copied and pasted into the generated class.
Please note that action sets are not persistent, i.e. there is one object creation per grid sweep per tree.
Reimplemented from peano4.toolbox.particles.InsertParticlesByCoordinates.InsertParticlesByCoordinates.
Definition at line 61 of file InsertParticlesByCoordinates.py.
References exahype2.tracer.InsertParticlesByCoordinates.InsertParticlesByCoordinates.get_attributes().
Referenced by exahype2.tracer.InsertParticlesByCoordinates.InsertParticlesByCoordinates.get_attributes().
exahype2.tracer.InsertParticlesByCoordinates.InsertParticlesByCoordinates.get_constructor_body | ( | self | ) |
Initialise the coordinates.
This routine initialises the coordinates array, but it does so if and only if this hasn't been done yet. Each tree traversal creates its own action set. However, it would be ridiculously stupid to create the coordinates multiple times. Rather, I
Reimplemented from peano4.toolbox.particles.InsertParticlesByCoordinates.InsertParticlesByCoordinates.
Definition at line 53 of file InsertParticlesByCoordinates.py.
References exahype2.tracer.InsertParticlesByCoordinates.InsertParticlesByCoordinates.get_constructor_body().
Referenced by exahype2.tracer.InsertParticlesByCoordinates.InsertParticlesByCoordinates.get_constructor_body().